Versatile product designer with technical roots and grit.

Design and technology make a great pairing—luckily, I have a background in both. Currently, I'm a VP of Product Design at a Brooklyn-based startup.

Portrait of Adam Robertson.

My mantra is Charles Eames' quote, “the details make the design.” As a designer and developer, I focus on the minute details, creating smooth, intuitive interfaces and interaction flows that are pleasing to users. Once I have created those designs, I use clean coding techniques to implement the back-end functionality and ensure it delivers the same high-quality experience as the front-end.

As a developer, performance and data are two of my greatest strengths. I can take a poorly performing site and improve its Lighthouse score and SEO while also using Google Analytics (GA4), PostHog, and Amplitude to gather user insights that inform better product decisions.

I offer comprehensive site reviews and heuristic evaluations that transform user experience and uncover hidden revenue opportunities. My goal? Help teams create products that not only look great but perform brilliantly.

Born in Northwest Ohio, I moved to Colorado after I completed my studies in foreign affairs. I started building websites My first commercial website from 2002and developing them for commercial clients when I was 16 years oldI have worked with many different types of businesses and startups throughout multiple industries. In my free time, I enjoy hiking through Colorado’s trails, trying new recipes in the kitchen, taking on DIY projects, and spending time with my family.

I consider myself an expert in the following:

  • Webflow logo.
    Webflow
  • Figma logo.
    Figma
  • Tailwind logo.
    Tailwind
  • Vue logo.
    Vue
  • Nuxt logo.
    Nuxt
  • Posthog logo.
    Posthog
  • Bootstrap logo.
    Bootstrap
  • Ionic logo.
    Ionic
  • WordPress logo.
    WordPress
  • Google Analytics logo.
    Google Analytics
  • Google Tag Manager logo.
    Tag Manager
  • Sass logo.
    Sass
Designer, developer, & creative.
Some of the things I've done.
  1. March 2021 - Present
    VP of Product Design at Tribute
    • Led a full redesign and rebuild of Tribute's platform, transforming legacy workflows into a scalable, system-driven product that supported 20× growth.
    • Personally drove the conversion of early design and prototype code into production-ready, modular TypeScript applications, establishing a scalable, tokenized design system and partnering closely with engineering to ensure reliable shipping.
    • Established a data-informed product practice by integrating user research, experimentation, and A/B testing with modern analytics, validating assumptions, improving core funnels, and increasing conversion on key flows by up to 30%.
    • Led product and technical integration of the Boombox acquisition, resolving 50+ critical issues and reducing operational costs by nearly 50%.
    • Built and launched two native iOS apps from concept to release, aligning design, engineering, and stakeholders through fast, iterative design sprints.
    • Consolidated five fragmented project management systems into a single workflow, improving team efficiency and supporting a 30% increase in lead generation through automated marketing flows.
  2. March 2014 - March 2021
    Sr. Manager, UX/UI & Frontend Development at Peterson's
    • Led hands-on design and frontend execution for web and mobile products, shifting product decisions to research-backed insights and improving consistency across releases.
    • Built and launched a mobile app from concept to App Store release, earning a 4.6-star rating, 10,000+ downloads, and an App Store feature in its first week.
    • Redesigned core LMS workflows through hands-on UX research and iteration, reducing support and maintenance costs by 50%.
    • Designed and implemented a scalable design system that unified UI patterns, improving development speed and cross-team cohesion.
    • Partnered closely with product and engineering to introduce design sprints and iterative delivery, enabling faster validation and more predictable releases.
  3. December 2019 - March 2020
    Product Consultant at Droplr
    • Engaged as a product design consultant to standardize Droplr's brand and digital presence, developing an enterprise-wide brand guide and design system used across all customer touchpoints.
    • Led the design and implementation of a custom WordPress Multisite platform, significantly improving performance and SEO, increasing organic traffic by 115%, and raising Lighthouse scores to 98/100.
  4. July 2017 - December 2019
    Design & Development Consultant at ETHDenver
    • Led enhancements to the ETHDenver website using WordPress and merged it with Devfolio, allowing promotional sites, ACF forms, Vue mini-app schedules, and social media to work together. Achieved an Event Application CSAT of 96%.
  5. January 2014 - August 2017
    Freelance Design & Development at Inspirato
    • Built and launched Inspirato's blog and content platform, establishing the brand's digital presence and increasing user engagement.
    • Developed the "Inspirato with American Express" joint venture platform, supporting the acquisition of over 4,000 members, with more than 25% joining in the first six months.
  6. December 2011 - March 2014
    Sr. WordPress Designer/Developer at Webolutions
    • Delivered 15+ client websites using user-centered, responsive design, earning 2 Communicator Awards for excellence in visual design and engagement.
  7. July 2006 - December 2011
    Lead Interactive Designer at Miles Media
    • Led interactive design for over 10 major tourism brands, overseeing high-traffic websites and mobile experiences with tens of millions of annual pageviews.
    • Directed key digital projects, including the Colorado.com redesign and the award-winning 5-Minute Meeting Planner.
I take a pragmatic, adaptable approach to design informed by design thinking and Lean UX. I don’t believe in a single “right” process—effective design depends on the problem, the team, and the constraints.
For small teams, I favor a fast “Think, Make, Check” loop that prioritizes speed and collaboration. In larger organizations, I’m comfortable working within more structured processes that support deeper research, validation, and alignment, always with the goal of shipping meaningful work efficiently.
Research: Establishing Why
The Research Phase is where we identify the purpose for all the decisions we will eventually make. At this point, I determine goals/outcomes and challenge assumptions by using user research, mental models, and storyboards to help define how users think. I use user research and Mood Boards to build a rich foundation for all our design decisions. To build on the previous step, the primary goal is to first figure out what users want and why they want it — this forms the basis for all our future design decisions. I utilize tools such as PlaybookUX, Userbrain, Dovetail, and Maze during this stage.
Ideate: Explore and Expand Options
In Ideation, we brainstorm ideas and collaborate to explore possibilities through various exercises using Mural (or Miro, if you prefer). Although Ideation may need to be streamlined to meet the needs of a startup project, it is critical for more complex, larger initiatives. Design Sprints, either with fellow designers or stakeholders, are central to this stage. We use techniques such as "How Might We" exercises, Crazy 8s, and Spicy Debates to generate multiple possible solutions. Although these exercises may take up a significant amount of time, they provide us with numerous ways to innovate and force us to rethink how we traditionally design.
Make: Realizing Our Vision
In the Make Stage, we transform our ideas into tangible products — my favorite part of the design process. Based on our research findings from the Research Phase, we begin forming hypotheses and developing our products. Whether we are working in Figma or rapidly prototyping using modern tools such as Bolt and V0, this is where the product takes shape and comes alive. As a designer, I can express my creativity at this stage while also making meaningful contributions to the end product 🔥.
Check: Ongoing Improvement
The Check Phase is the core of my design process — it's where we validate our assumptions and continuously improve and refine our work through user testing and data analysis. This is an ongoing process that continues long after the design is complete. Occasionally, we discover that our data-backed assumptions were wrong, or users reacted negatively to specific aspects of the product 🤔. This is why the Check Phase is so important — it provides us with real-world opportunities for growth. Whether we are improving a 25% conversion rate to 50% or fine-tuning user flows based on user feedback, this is where we measure the success of our designs and ensure they serve our users' needs.
My design process.
Recent work.
HiveConnections' POCs
Tribute Admin POC/Flow (Med. Fidelity)
Tribute Homepage Concepts
Tribute Email Marketing
Mindwell Concept
Kickstart Productivity App Concept Work
Tribute Experimental Concept
Tribute App v1.0 Onboarding
Tribute Pricing Table
Tribute + 1-800-Flowers
Tribute Homepage Concepts
Tribute Greetings CTA
Experimental CTA Section for Tribute
2024 Spotify ReWrapped
Reading Rhythms
Boombox Refactor & Facelift
Tribute Video Editor
Tribute Greetings iOS App
Tribute Redesign
Tribute Greetings - Product Marketing Page
Droplr Website
eLearn POC for Peterson's
Innova Probiotic Wireframes
Peterson's Test Prep App
Candy Falls Skateboard Design
Inspirato Blog Design
Rioja Website POC
Peterson's Website Design
ETHDenver Website Design
EssayEdge Website Design
Budget Tracker App POC
First Friday Art Walk Poster